COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Design Studio V
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MMD 401
Fall
8
8
5
9
Prerequisites
None
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives Having covered the basic skills necessary to develop visual communication design projects in the previous years of this programme, this course aims to build on these skills by tackling actual design concepts and problems with comprehensive design outcomes, as well as to address advanced level concepts in multimedia design including self-generated research, strategic planning, systems design and thematic visualization.
Learning Outcomes The students who succeeded in this course;
  • Students will be able to develop a creative and critical design approach starting from the initial idea to final project execution.
  • will be able to apply different methods of observation to explore design opportunities.
  • will be able to develop the habits of self-initiated problem definition and advanced concept development as they handle the projects presented to them.
  • will be able to apply design research tools and methods into interaction and experience design projects.
  • will be able to gather information on the software tools to execute the projects
Course Description Starting with overall concepts, each project presented in this course aims to orient the student towards developing skills for large scale planning and design projects. With specific focuses on social media campaigns, interactive systems, improved experiences and exhibition design, the student is expected to develop advanced skills of design project development and execution.
Related Sustainable Development Goals

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction to the Course and Launch of Project 1: Visual Storytelling
2 Project 01: Project Development & Supervision Working on the theme for the project
3 Project 01: Project Development & Supervision Developing the plot for the visual narrative
4 Project 01: Project Development & Supervision Developing the characters for the story
5 Project 01: Project Development & Supervision Finalizing visual elements for the Visual Narrative
6 Project 01: Submission Phase
7 Launch of Project 02: User Research & Experience Design
8 Project 02: Project Development & Supervision Research on User Experiences
9 Project 02: Project Development & Supervision Research on User Experiences
10 Project 02: Project Development & Supervision Field Research
11 Project 02: Project Development & Supervision Visualizing Research
12 Project 02: Project Development & Supervision Developing design scenarios based on research
13 Project 02: Submission Phase
14 Launch of Project 03: Graduation Project Proposal Going through own portfolio to visualize areas of interest
15 Project 03: Project Development & Supervision Developing multiple ideas to discuss
16 Review of the Semester
Course Notes/Textbooks There is no particular text book to be followed. The required readings will be made available for the students.
Suggested Readings/Materials Other online resources will be announced throughout the course.

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
2
70
Seminar / Workshop
Oral Exam
Midterm
Final Exam
1
20
Total

Weighting of Semester Activities on the Final Grade
3
80
Weighting of End-of-Semester Activities on the Final Grade
1
20
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
8
128
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
15
6
90
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
2
19
Seminar / Workshop
Oral Exam
Midterms
Final Exams
1
9
    Total
265

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to apply the fundamental principles of design in creating visual narratives and messages, using physical and digital media,

X
2

To attain complex problem-solving skills, using various design methods,

X
3

To have a clear understanding of creative/art direction,

X
4

To be able to use the advanced theoretical and applied knowledge attained in the areas of Visual Communication Design,

X
5

To act with social and ethical awareness and to take responsibility, both individually and collectively, for developing aesthetic and effective design solutions,

X
6

To be able to investigate, interpret and evaluate the developments on Visual Communication Design in the world and in Turkey,

X
7

To have an advanced level of knowledge and experience in producing/editing still and moving images,

X
8

To attain proficiency in using related software, media, and communication technologies,

X
9

To gain reflexive and critical thinking abilities,

X
10

To undertake self-directed and continuous education in the discipline, to develop a lifelong learning attitude,

X
11

To be able to collect data in the areas of Visual Communication Design and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1),

X
12

To be able to speak a second foreign at a medium level of fluency efficiently,

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest